Hi,

I'm Roberta

a UX/UI Designer

About me

I'm Roberta, a junior UX/UI designer based in the Netherlands. My design journey is driven by a strong belief that there's always something new to learn in this field. My focus lies in trying to develop designs that are both consistent and simple, as I believe these principles not only create visually appealing aesthetics but also contribute to a seamless user experience. In the world of UX design, I find fulfilment in the continuous pursuit of growth and the creation of meaningful, intuitive experiences.

Education

Bachelor degree in Communication & Multimedia Design/User Experience Design

The Hague University of Applied Sciences, Netherlands

Language

Native - Lithuanian

Second - English

Learning - Dutch

[email protected]

Client

01 Studyportals

Client

Study Portals is a well-known online platform that assists students from around the world in their search for information about universities and helps them make informed decisions about their educational choices.

Design Challenge

The design challenge involves the redesign of master portal article pages. Based on the client's research, numerous users visit these pages seeking information, yet a significant portion of them prematurely leave during the interaction.

Design process

UX Research

Desk research
Problem analysis
Set-up
Data analysis
Insights
Empathy map

Ideation

HMW questions
Creative sessions

Prototyping

Wireframes
High-fidelity prototype

Testing

Usability
Testing

Research

Research aim

Analyse the user's behaviour and experience within the masterpotals.com article pages and search for ways to improve the design.

Problem statement

The current design is incapable of convincing users to take search action and explore more pages within the portal

Key insights

Poor navigation and messy layout are one of the reasons why users get lost in the website

Missing functionalities and design drawbacks make it harder for users to search for relevant information

Considering the amount of scrolling and misplaced information, website makes the users to leave the page before committing to their search.

Empathy map

Says

  • I will not use this website in the future
  • There is no design consistency
  • Why the website makes me keep scrolling?

Thinks

  • I will give up soon
  • This is really annoying
  • Why can’t I find what I’m looking for easily?

Does

  • Uses browser search
  • Clicks back button several times
  • Clicks wrong search bar

Feels

  • Confused
  • Surprised
  • Annoyed
  • Disoriented
FELIX

Client handout

Wireframes

Index page

Article page

Article interview page

High fidelity

Improved filter functionality

New sorting feature

New display of content

New features

Client

02 Holland Market

Client

The client is a dutch store in the USA named Vander Veen's. They have been the best importer of Dutch products in the USA for over 80 years. They help Dutch people in America order the national Dutch food. Vander Veen’s have a broad variety of products that they offer to customers, and they deliver it directly to customers' homes.

Problem Statement

The biggest problem of the website is a lack of visual hierarchy and hard readability of the website. The list of products is displayed in a row with bold text and tiny images. Also, the category of the item and navigation bar are not clear to understand and to scan at a glance. This makes users feel overwhelmed when exploring the website.

Design process

UX Research

Persona
Expert review
Insights

Ideation

Requirements
Patterns

Prototyping

Wireframes
High-fidelity prototype

Research

Style tile

Wireframes

Landing page

Product overview page

Product detail

Cart overview

Delivery overview

High fidelity

Landing page

Product overview page

Product detail

Cart overview

Delivery overview

Payment overview

Processing overview

Confirmation overview

Enso

03 Game development

Game development minor

During my time in university I went to a game development minor. As I’m a big fan of playing games myself, that was a huge opportunity to learn how to be part of the game development team. I have some skill in drawing so, I focused on creating characters, concept art, and the game's user interface for a 2.5D horror platform game with a fog of war mechanic. I designed the game's eerie visuals and interface, contributing to the overall spooky atmosphere.

UI/iterations

UI

Main menu

Hover effect

Pause menu

Hover effect

Gameplay menu

Hover effect

Audio menu

Hover effect